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Maeo Profile
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Registered: 08-2007
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Odd Fighting Matchups


Alright so the new thing I've been having problems with recently is fighting a 2v1 mobile spear/polearm and a SnB/Flourentiner (who knows what they are doing) in the open field?

Anybody got any tips?

For that matter anybody else struggling to fight a weapon combo(s) right now?
4/9/2010, 12:47 am Link to this post Send Email to Maeo   Send PM to Maeo
 
Fenris Kelevra Profile
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Re: Odd Fighting Matchups


I have problem with Flourentiners in general. Usually the problem is dealing with more than one shot at once.

As for your problem, the only thing that I could suggest is come at them from the polearm's side. That is generally the problem i run into when i have my glaive and I'm paired with a shield.

Last edited by Fenris Kelevra, 4/9/2010, 1:11 am
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Fuaru Profile
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Re: Odd Fighting Matchups


depends on how much they truly know, not only about their weapon style and how to use it, but field placement.

What i'd suggest whenever possible is to make them group up and trip on each other to reduce their movement.

beyond that, if you can get either by themselves safely, eliminate.

But if its a serious 2v1 and if you have enough backtracking room, utilize it, one will definitely over pursue, outrun the other

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Sindaric Profile
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Re: Odd Fighting Matchups


The problem with that is, if they really know what they're doing they won't over pursue. They'll know to just post up and wait it out if you decide to just run and run.
I do like what Fenris had to say. In that situation the polearm it's self (referring to the weapon not the wielder) being between you and the Sword and board/Duel wielder can make it difficult for them to get to you at least for a moment.

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AthronofEryndor Profile
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Re: Odd Fighting Matchups


EDIT -- This is a mess. I need to make a picture.


 guess I'd ask how you can take the fact they *are* good fighters and use that to your advantage. Baiting noobs and baiting vets is a different deal entirely, but you can pull off both.

So... I like what Sindaric is saying, the goal being to get them in position so that you have a rapid 1 v. 1 to fight, making them set an accidental pick for the other.

So... some options...

I'm assuming one person is always S&B:

Other person with red pole:

Hang out and bait the shield-breaking hit, if its a good fighter, hang it in more to create the impression that a good shot will cleave the arm/torso (they won't take the bait on the hanging punch).. From whichever side the swung, stick the pole into the ground on the overswing with your lower shield and charge in, play it safe and don't worry about the kill. Poke their outside arm or leg (I'm presuming you are working *away* from the other fighter at this point and they are in pursuit, so going for a committed torso attack on the red may overexpose you), rendering them of little use for the next part of the engagement.

So, this gameplan is working for the overswing. Let's come up with some other thoughts for people who are too clever to ever overswing.

Other guy with spear:

Same as above, but I'd bait the 'obvious' leg stab from the spear. You should be able to actually 'step on' the spear with the bottom edge of your shield on the initial close to plant them for a second, and as you ride up the spear their pole should protect you from other fighter's leg strikes while your shield is defense for torso as you close on the pole.

Other guy florentine:

Okay, even mid-to-good florentine fighters have dominant arm (not sure if the dude is Arc). I want to get that dominant arm into the inside of the 2-man team if possible, and then try to bait their weaker outside arm into a lefty-wrap special shot so you can throw the sword block and arm chop. I'll take the single blue & sword & board afterward.



those are my generi-gameplans, let's talk contingencies and other options!

Last edited by AthronofEryndor, 4/13/2010, 9:47 am


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