Noroko
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Registered: 06-2007
Posts: 621
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Re: Set Town NPCs
i could take a shift XD
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7/23/2008, 4:54 pm
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Noroko
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Registered: 06-2007
Posts: 621
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Re: Set Town NPCs
i have a bad ass NPC in mind
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7/23/2008, 5:00 pm
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Jarred NightThorne
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Registered: 06-2007
Location: Neverwhere
Posts: 582
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Re: Set Town NPCs
simply because I think I'd be good at the part for no obvious reasons....
can I be the shady back ally dealer.... pweez
--- I'm going to take whatever you haven't nailed down... Nevermind... I'll take that too.
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7/23/2008, 9:23 pm
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Haldour
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Registered: 09-2004
Posts: 1432
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Re: Set Town NPCs
I like really want to play a Necro at this, for some reason.
--- Ealdor of the Warband
After a thousand years of oppression
Let the berserks rise again
Let the world hear these words once more:
"Save us, oh lord, from the wrath of the Norseman"
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7/24/2008, 2:42 am
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Rowan Ursis
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Registered: 10-2007
Posts: 53
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Re: Set Town NPCs
Tavern Keeper it is for me. And to help with Troll and keep the cooking going... I will "stay" in town most of the weekend.
I have had a volenteer from SilverFox of the Dragoons to be the Shady guy... and he can play it to a T... trust me. He is a hard core RPer too...
As for the other parts in town, they can rotate, but I would prefer a one person part... Like its been said though. The BS can close shop and go fight too!
Wandering guards and "active" NPCs are the beauty of this kind of LARP experiance. But we don't want to bog the flow down by having 15 NPCs and only 50 PCs (estimate). I want to see people out doing what they do best... KILLING AND MAYHEM!!! I mean... RolePlaying in a dynamic world wroght with Chaos and Death.
... Damn that sounded good...
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7/24/2008, 11:23 am
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RathisofEryndor
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Registered: 03-2007
Posts: 424
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Re: Set Town NPCs
I would love to be a NPC, even if its a small part. I am in a huge RP mood lately. Let me know!
--- Co-clanmaster of the Warband
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7/25/2008, 1:23 am
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Serraphym
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Registered: 06-2007
Posts: 211
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Re: Set Town NPCs
Wouldn't mind NPC-ing/playing a part if necessary, either.
--- Serah
IMPERIAL GUARD
First Mate of the Cutthroats
La Garde meurt et ne se rend pas.
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7/25/2008, 4:46 am
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Nichtmar
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Registered: 08-2005
Location: Mittelmarch
Posts: 93
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Re: Set Town NPCs
Rathis!?!?!?! OOOH I can't wait!!!
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7/25/2008, 9:36 am
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Taalia
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Registered: 07-2006
Posts: 26
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Re: Set Town NPCs
quote: Stellaria wrote:
What kind of Walkies are they? I've got a pair of Motorola rechargeables sitting here, unopened....and I'd really rather not give them to my kids to use. Would they be compatible, do you think?
ETA: They're Motorola Talkabout T5000R
Says they have up to a 5-mile range.
Usually walkie talkies are compatible you just have to find the right channels to match up... I used to be able to get McDonalds walkie talkie sets from a set i had as a kid.
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7/25/2008, 9:43 am
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Nichtmar
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Registered: 08-2005
Location: Mittelmarch
Posts: 93
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Re: Set Town NPCs
I think the way this game is working there will be 2 types of NPCs,
1. Ones that handle the "shops" and back alleys of the town, also heralding, that can jump in and play the game, when their done.
2. Then ones who are that character all weekend, pushing the story and RP, some actually function as a living Flag for teams to capture.
Are there more volunteers?
Let us know whether you prefer type 1 or 2 or don't care.
This is who I've got so far, you may not exactly get the kind of character you want but we'll do what we can. Also Keep in mind we still have to create these characters, I just want an actors pool to pull from.
Haldour-Necro
Nichtmar -Elden Yin
Viviane-wants to shoot people
Noroko
Jarred- shady back ally dealer
Rathis
Serraphym
Stellaria-Medical
Rowan-Tavern
Silverfox- Shady Guy
Asashi –Borris
Sorry if it seems like I'm trying to grab the reigns, I just get OCD.
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7/25/2008, 10:24 am
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